struct DefaultMortality {
max_age_years: f32,
mortality_distributions: [(f32, f32); 3],
mortalities: [Bernoulli; 3],
share_hunted: Bernoulli,
query: Query<(&'static Entity, &'static Age)>,
to_remove: Vec<Entity>,
}
Fields
max_age_years: f32
mortality_distributions: [(f32, f32); 3]
mortalities: [Bernoulli; 3]
query: Query<(&'static Entity, &'static Age)>
to_remove: Vec<Entity>
Implementations
Trait Implementations
sourceimpl System for DefaultMortality
impl System for DefaultMortality
fn initialize(&mut self, _world: &mut World, resources: &mut Resources)
fn update(&mut self, world: &mut World, resources: &mut Resources)
fn finalize(&mut self, _world: &mut World, _resources: &mut Resources)
fn init_boars(
&self,
_world: &mut World,
_resources: &mut Resources,
_boars: &[Entity]
)
Auto Trait Implementations
impl RefUnwindSafe for DefaultMortality
impl Send for DefaultMortality
impl !Sync for DefaultMortality
impl Unpin for DefaultMortality
impl UnwindSafe for DefaultMortality
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more